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| <!DOCTYPE html> <html lang="en">
<head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title>canvas</title> </head>
<body> <canvas id="canvas" width="300" height="200"></canvas> <script> var ctx = document.querySelector("#canvas").getContext("2d");
ctx.beginPath() ctx.arc(100, 100, 60, 0, Math.PI * 2, true) ctx.stroke() ctx.closePath() ctx.beginPath() ctx.arc(100, 100, 60, 0, Math.PI, false) ctx.closePath() ctx.fillStyle = '#000' ctx.fill() ctx.beginPath() ctx.arc(130, 100, 30, 0, Math.PI, true) ctx.closePath() ctx.fill() ctx.beginPath() ctx.arc(130, 100, 5, 0, Math.PI * 2, true) ctx.closePath() ctx.fillStyle = '#fff' ctx.fill() ctx.beginPath() ctx.arc(70, 100, 30, 0, Math.PI, false) ctx.closePath() ctx.fill() ctx.beginPath() ctx.arc(70, 100, 5, 0, Math.PI * 2, true) ctx.closePath() ctx.fillStyle = '#000' ctx.fill()
</script> </body>
</html>
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